using UnityEngine;
using System.Collections;

public class Bola: MonoBehaviour 
{

	// Use this for initialization
	void Start () {
		rigidbody.velocity = new Vector3(50, 0.1f ,0);
		rigidbody.centerOfMass = new Vector3(0, 0, 0);
		rigidbody.SetDensity(1.0f);
	}
	
}
